News Archives

News Archives - February 13, 2002 - August 13, 2002

August 13, 2002 10:24 AM Angel Jayhawk
Forums down
The forums will be down until at least 6PM EST for maintenance.

We apologise for the inconvenience.


July 30, 2002 3:13 AM Angel Jayhawk
Transition Time
You will (or should) have seen yesterday's message about the Downloads Section being temporarily off line. I promised to tell you when it got better.

Well, the news is, it may get worse.

We are busy moving servers, and have run in some problems of varying severity. The Downloads Sections may be working intermittently. Uploading files is almost certain to fail, so it's best to wait with uploading until we get everything working perfectly once more.

Worse, even the sites themselves may be down intermittently. We are aware of this and doing out utmost to get everything working as soon and as smoothly as possible.

We apologize to everyone for the inconvenience and thank you for your patience.


July 28, 2002 4:43 PM Angel Draco
Game-Over Previews Emperor
Game Over Online has posted a new preview of Emperor: Rise of the Middle Kingdom. It's based on a early build of the game and has 20 new screen shots for your viewing pleasure. Here's a snippet:
Control of the military is often the Achilles heel of the Impressions city-builders. Emperor lets you wield a good amount of troops, provided you have the economic base and the revenue in city profits to support it. That's an important issue because in Emperor, you'll be exposed to more cities than before. You can trade, demand goods, give goods, attack and spy on neighboring cities. If your city is stronger or more powerful in military terms, you can extract tribute, thereby bolstering your economy without really developing it. During the course of the campaign, you'll play a part in forging imperial dynasties. So it follows that rivals or leaders, like the emperor himself, will make wanton demands. This feature was so necessary in the Caesar games that it's astonishing to see it implemented to its fullest extent here. In truth, that's what killed a lot of the Roman governors; unreasonable random demands from Rome. Suffice to say, the empire map is something you will definitely make use of in Emperor. It expands the overall scope of the game irrevocably.
You can read the full preview here, then discuss the new screen shots in our Emperor Forums.


July 23, 2002 3:56 PM Angel Jayhawk
A Happy Day in Heaven


July 19, 2002 3:50 PM Angel Jayhawk
Devs Around The Forums
There have been a good number of new Emperor screen shots posted around the Internet lately. BAChuck from Breakaway Games stopped by our forums recently to comment on some of the questions surrounding some of the mysterious buildings. Here's just a little bit of what he had to say:
As mentioned before, the clay pit does need to be inspected, as do all other industry-type buildings. I'll agree with you that the buildings on that look in screen three appear to be cut off, and all but the farm ones need to be inspected -- or collapse/fire will be inevitable.
You can read all of Chuck's comments in the Moats & Junks? thread of HeavenGames' Emperor forum: Forbidden City.


July 17, 2002 11:42 AM Angel Jayhawk
GameSpy Previews Emperor
A new in-depth preview of Emperor: Rise of the Middle Kingdom has been posted at Gamespy, along with 14 new screenshots. Here's a snippet:
For the first time, BreakAway brings multiplayer to their city-building series. Up to eight players can choose to play either cooperative or competitive in Emperor. Cooperative multiplayer has each player complete an assigned goal, such as completing a section of the Great Wall. Sharing resources is necessary and trade is emphasized. In competitive multiplayer, players race to complete their goal, which are often military in nature. Emissaries can be used to give gifts, form alliances, and open trade. They also carry private messages between players and allow players to see a snapshot of each other's cities.
You can read the full review here, then discuss it with fellow gamers at Forbidden City, HeavenGames's Emperor forum.


July 10, 2002 4:29 PM Angel Jayhawk
Emperor Previews & Screenshots!
Sierra's next city-building game, Emperor: Rise of the Middle Kingdom, being developed by Breakaway Games (the same people who developed the Pharaoh expansion: Cleopatra), is due out this Fall 2003. There have been a few in-depth previews recently posted now that the gaming news media have gotten their hands on the press beta disks for Emperor.

PC.IGN posted their two-page Emperor preview back on June 15 with lots of screenshots.

Gamespot.com has just recently posted its in-depth preview and has an impressive number of 55 screenshots for you!

If you're a member of Gamespot's subscription service ("Gamespot Complete), the video preview is also worth a look see. At 85MB for the hi-res version and 69MB for the low-res, it will certainly be working your modems into overtime. I have a dial-up myself, but really found the video preview worth it because it shows several clips of actual gameplay. It's as close as you're going to get to really seeing the game in action until an actual demo is released.

Be sure to check out the 10 screenshots HeavenGames obtained while at the recent E3 convention and stop by the Forbidden City forum; HG's temporary home for Emperor located on the Caesar 3 Heaven forums.


June 14, 2002 4:04 PM Angel Reckless Rodent
New CB site
In the "better late than never" file:

Ogre's Network, a gaming network developed by PC gamers, for PC gamers, has announced the launch of their latest fan site, City Builders, dedicated to the City-Builder game series, developed by Impressions Games & Breakaway Games, and published by Sierra Entertainment, Inc.

City Builders will offer a community for fello city builders to interact and gain information in regards to the games in the City Building series. City Builders will offer coverage of all games since the 1998 release, Caesar III. We will even offer some coverage of the upcoming City Builder game, Emperor: Rise of the Middle Kingdom, which is slated to be released in Fall 2002.

"Emperor: Rise of the Middle Kingdom represents a huge leap for anyone who has ever played a city-building game," said Alex Rodberg, brand manager for Impressions' City-Building line of games. "In online play, gamers control neighboring cities and can form alliances, trade needed goods, send in spies and emissaries, invade each other, or work together on a massive project like the Grand Canal. There has never been a game like this."
Emperor: Rise of the Middle Kingdom brings city builders inside the Great Wall of China. Leaving the Mediterranean behind, the city-building series makes its first foray into Asia and immerses the player in brand new surroundings. China has existed for over 4,000 years, but its 4,000 year history has been marked with new technologies and ideas replacing - or enhancing - the old. This is the world in which the player will take the reigns of leadership and take their cities through the twists and turns of Chinese history.

Emperor: Rise of the Middle Kingdom offers gamers their first opportunity to play a city building game with their friends, online via the Internet. A great variety of both collaborative and competitive multiplayer games will be offered. Players may need to collaborate in building one of China's engineering marvels, or they may share a common goal to attain a certain level of affluence. In competitive multiplay, players take sides - or may be a side unto themselves - and fight for sole power over China. "We're really excited to see what gamers will come up with in multiplayer mode, so we're leaving options open for them to invent their own types of gameplay," added Jon Payne, producer for the game at Impressions Games.

Ogre's Network - http://www.ogresnet.com
City Builders - http://cb.ogresnet.com


June 2, 2002 4:44 AM Angel Reckless Rodent
ICU - God's Feast
Welcome to the I-ChallengeU news page .

Cherub bobT dropped me a line this morning (or was it last night...I've never gotten the hang of all this time zone malarky) to let me know that ICU has swung the champagne bottle and launched another contest.

This one's for those of you out there who are Poseidon-enabled, and is entitled God's Feast. It's been a while since I posted the blurb on this page, so here we go:

For many years Atlantis has been the focal point of the vast empire of Poseidon. Now it is time to build a small community on the outskirts of the mighty city. Some Gods have not been to thrilled with the activities of Poseidon and have sworn to keep a pact and insure that Atlantis and the Poseidon Empire does not grow any larger.


This is a speed based challenge. All maps will be scored based on the speed in which a player took to complete all in game goals and proceed to the "continue building this city screen".

You have until June 30th at 11.30pm EDT to get your entries in. Click here for more info.


May 17, 2002 4:18 PM Angel Reckless Rodent
Poseidon's Rage Walkthrough at ICU
As promised a couple of weeks ago, ICU has posted Elf's walkthrough of their recent contest, Poseidon's Rage.

Click here to take a peek.


May 12, 2002 2:17 PM Angel Reckless Rodent
Final Day for Beta Signups
Just a quick reminder that today is the last full day in which you can sign up for the upcoming Emperor beta test. No more applications will be accepted from early tomorrow morning, so hurry if you want to be in with a chance of assisting in the development of what promises to be one fo the biggest strategy releases of the year.


May 6, 2002 5:07 AM Angel Jayhawk
Attention to all using @home.com
Notice to forum users:

In short:
If your forum account still lists an email address @home.com by 5/19/2002, it will be banned.

Details:
Our forum rules require a valid email address; this is especially important since if we need to contact you via email on matters relating to your account, and it bounces, your forum account is auto-banned until it gets straightened out.

As you know, @home.com no longer exists, the @home.com mailservers are gone, and no longer forwarding emails to their forumer customers' new addresses. Thus, all forum accounts which have email addresses registered to @home.com will be suspended on Sunday, 5/19/2002.

If you have not already done so, please update your profile with your current email address. A new random password will be sent to the address you provide, so please be very careful that you enter a valid, working, non-bouncing email address. If the address you enter is invalid, you will effectively lock yourself out of your account until it's fixed. Our forum requests backlog is quite backed up, so getting around to fixing your problem will take a long time.

To check if the email you will be using is valid, make sure:
1.) That it hasn't expired (hotmail.com is infamous for this)
2.) That it is not full
3.) That it is set to accept emails from heavengames.com (especially users from AOL & Hotmail)
4.) And that there are no typos anywhere in your email address!!

and lastly, send an email to that address, or have a friend send it, to make sure it isn't bouncing.

Thank you.


May 5, 2002 2:04 PM Angel Reckless Rodent
ICU: Poseidon's Rage Results
Cherub bobT let me know that I-ChallengeU.com has posted the results of their recent Poseidon contest, Poseidon's Rage. Congratulations to the winners (Pecunia and Taelia on Mortal and Titan difficulty settings respectively), and well done to all those who took part - Bob tells me that the quality of submissions was extremely high.

Keep an eye on ICU this month, as Elf, who seem to be ever-present on the podium, will be giving out some tips for those of you who want to participate next time.

Hit this link to see the full results in the ICU Hall of Fame.


May 4, 2002 4:03 PM Angel Reckless Rodent
Beta Test Emperor!
Thanks to homegrown for letting me know that BreakAway Games is accepting applications to beta test the upcoming Citybuilder set in China.

Click here to submit your application.

Note: You have until 13th May to submit your beta testing credentials, so get a move on!


April 28, 2002 4:00 PM Angel Reckless Rodent
And for this month's update...
Coming to you this month via Gill Britannica, we have news of GameSpy's interview with Chris Beatrice, the man behind Zeus (and Pharaoh, for that matter). He's now off doing his own thing with a few ex-Impressions and ex-Sierra colleagues over at Tilted Mill.

Click here to read the interview and see what they're planning.


March 29, 2002 3:22 PM Angel Reckless Rodent
ICU Poseidon Contest!
I just had the following email from Cherub bobT:

Poseidons Rage, our second contest in the citybuilding area of ICU is now available to all for download. The challenge will run the entire month of April so no real rush. Have fun all.

http://www.i-challengeu.com/citybuilding/presentcontest.shtml

This is kind of a speed and points challenge.


March 12, 2002 2:56 PM Angel Jayhawk
Emperor: Rise of the Middle Kingdom Interview
Sir William of Pork found us this interview with Ed Beach, the Producer of Emperor, on Armchair Empires.

Enjoy!


March 1, 2002 1:30 PM Angel Reckless Rodent
Lord of the Best
CityBuildingContests.net have got a new competition going. It's only for those of you who have Poseidon v2.1 installed, but it looks like it might be quite a goodie.

Click here to try your hand at being Lord of the West. The contest closes at the end of the month, so you've got plenty of time in which to perfect your city .


February 28, 2002 3:33 PM Angel Reckless Rodent
Rich Man's Blues: Walkthrough
Cherub bobT has come up trumps again, this time with a walkthrough for the Poseidon adventure released by Impressions back in early December. Click here to take a gander.


February 13, 2002 4:16 PM Angel Reckless Rodent
ICU Winners
Cherub bobT dropped me a line to say that the first Zeus contest at I-challengeU has come to an end. You can find the top 3 here, or hit this link to see the best 5 entries bob received.