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Author File Description
File Details
Difficulty: Mortal
Number of episodes: 4+1 colony
Sent by your brother you begin a new city on the mainland, only to find things dont go quite as planned.

I have tested it several times and have not encountered any problems. Please notify me if anything weird occurs.

I put it as mortal but the beginning battles were pretty close as i had no money to play off enemies.

Dont wish to put any spoilers so play it and see what happens as i am pretty happy with the results.
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AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Awesome map!
chivas666 in episode 3, how can I have wood, and no horse vendor fo chariot for Jason

[Edited on 03/12/20 @ 10:38 PM]

File Author
wood from a town taht appears. and you dont need chariots yet
File Author
gweilo2 have you played the map yet?
File Author
has anyone finished this campaign? care to rate it?
Samaramon I am playing it right now, however I got to the first colony mission and got defeated twice, causing me the game. The army attacking is way too much, I don't have nearly the numbers yet.
Luckily I saved the game before the defeat and will try again, probably bribe this time.
I liked the first two, this one seems a bit imbalanced but let's see what happens!
File Author
i did say it is tougher then the other ones i made, so some planning is required, and it might be too difficult in the harder settings. But it should be able to be done, bribing might be needed if enemy is too tough. thats what i wanted though
Map Design5.0
Playability: 4
It's playable, I didn't encounter many bugs. However, it's a very, very difficult adventure. I found myself constantly saving just so I can reload and do things differently. It's possibly one of the hardest maps I've played, but hey, I completed it after about 3 days.

Balance: 3
I had a lot of issues at the start, and at the very end. The final mission was very difficult, I had to reload dozens of times and clutched it in the end. I feel like some of the enemy armies were way too overpowering, and my soldiers could never catch a break and repair. But, it was still doable in the end.

Creativity: 5
It was certainly creative, I enjoyed the map of Tegime quite a lot especially. I wish we had one or two more colony maps, but still, it was a creative adventure.

Map Design: 5
I really enjoyed the map design in both the main city and the colony. They were quite challenging, but still well thought-out. Some of the natural disasters caught me off-guard, but even with those, it was easy to rebuild and replace the damaged areas.

Story/Instructions: 4
The story was interesting, I liked that Demeter was included every time. I also liked the part with 'The Forge'. There were some typos and grammar issues however, but it was still understandable.

Additional Comments:
This adventure was draining. It took a lot of me not to give up multiple times. Like I said, I had to save/reload dozens of times to just clutch it. Near the end though, my army was strong enough to conquer all the rivals, even those that didn't need it. Just for pure revenge.

I had a bug happen. Near the start (SPOILERS) Hermes attacked my city, but he was stuck, unable to move in a single area near the north corner of the map. He stayed there the entire campaign. He was stuck between rocks and couldn't move around. So the entire invasion felt a bit pointless since he didn't do any damage to my city, and I constantly had the warning that my city is under attack. There's also an empty, green tile near the same area with a smiley face :)

Overall, it was very difficult, challenging, but satisfying in the end. I suggest giving it a go, but probably stick to Mortal.
Map Design4.0
Playability: 5
(Insert Playability analysis here)

Balance: 4
(Insert Balance analysis here)

Creativity: 5
(Insert Creativity analysis here)

Map Design: 4
(Insert Map Design analysis here)

Story/Instructions: 4
(Insert Story/Instructions analysis here)

Additional Comments:
Basically I'm echoing the points made by Samaramon (nice review by the way) and few comments below, with spoilers.

This adventure is quite challenging on Hero difficulty. Playable and there isn't any breaking bugs.

Both maps are well thought. In the parent map, the land is large and free for any type of housing blocks. The narrow cliff entrance is a great design for city defense. But it comes with a green smiley face :) There are a few nasty disasters expected to wreck parts of the city, it left some awkward tiles on the beach though.

Money is the key in this adventure. At some point money will seem abundant, yet no surprise it's barely enough for the quick succession of bribes. Some bribes are simply unavoidable especially when low on troops.

The colony Tegime is quite tough, especially if arrive with low money. The base city needs to setup as fast as possible, invasions and troop requests will come almost too quickly if unprepared. As one of the goals, here Demeter is actually not as useful as she will be later at Artamos.

Huge constructions, limited resources and the hold-on for military declines are the main challenges at the late stage. I must stress the importance of getting Zeus as soon as he's available - the absolute defense against gods and multiple invasions, saved my city and troops with well-timed prayers. Also it's cool to see 'The Forge' in here too.

Overall this is a challenging yet very enjoyable adventure, thanks!

File Author
thank you very much for the reviews i will consider them for my next quest. And yes i did make this map rather challenging perhaps i should have rated it higher.

I am really impressed you guys kept trying to get through those invasions your perserverance is commendable.
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Map Design4.7
Favorites: [Who?]0
Size:578.53 KB