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Author |
File Description |
Haspen |
Posted on 04/20/20 @ 04:22 PM
File Details |
Difficulty: |
Hero |
Number of episodes: |
6+1 |
Minimap:
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It's been nearly four years since I uploaded something... and not for the lack of campaigns. I just don't have the time or motivation to translate them :P
But here comes Heracleidae - based upon the mythological (historical?) conquest of Peloponnesus by descendants of hero Heracles. As you can imagine, it will be mostly a military campaign.
The adventure comes with some empty audio files - they're there only to force Zeus to play the briefing/ending music.
Have fun! |
Pages: « First « 1 [2] | Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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Haspen
File Author |
Posted on 06/17/20 @ 03:09 PM
@Project Nova:
Not sure what tangent you guys are going on, but I will repeat:
The campaign was made in Poseidon Editor, it opens in Poseidon Custom Missions menu, so it is Poseidon adventure. |
Mazeppa |
Posted on 06/18/20 @ 11:04 AM
Project Nova,
Quote: "There's a button in the editor that classifies if this is a Zeus adventure or Poseidon adventure. If this is greek, then it's a Zeus. No exceptions. Meaning, no black marble, no oranges, no orihalc, and no pyramid. If this is Atlantean, then it's a Poseidon adventure."
Wrong.
Poseidon caters to Greek and Atlantean, not only to Atlantean... Look at Proteus and Bellerophon, for instance.. a Greek adventure in the poseidon expansion.. or Two Worlds Collide, a Greek adventure in the poseidon expansion that has Atlantean rivals.
Like Haspen says, if an adventure was made in the poseidon adventure editor, it will show up in poseidon's custom adventures whether they are Greek or Atlantean. No exceptions. Be familiar with the editor before making a comment like that. Good lord.
This is a Poseidon adventure.
Not a Zeus adventure.[Edited on 06/18/20 @ 11:20 AM]
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osoitaliano |
Posted on 09/13/20 @ 09:26 AM
Very enjoyable - thank you for the time you put into this |
osoitaliano |
Posted on 09/13/20 @ 09:28 AM
Playability: 5
(Insert Playability analysis here)
Balance: 5
(Insert Balance analysis here)
Creativity: 5
(Insert Creativity analysis here)
Map Design: 5
(Insert Map Design analysis here)
Story/Instructions: 5
(Insert Story/Instructions analysis here)
Additional Comments:
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Ansaros |
Posted on 04/26/21 @ 02:27 AM
Playability: 4
Fun to play and no bug or anything. I was quite surprised by that earthquake in the middle of my main city, but well, it's life. Colony was a fantastic mission, really challenging
Balance: 5
A really good mix between economic challenge, military difficulties and space/distribution management. Resources were scarce which made it exciting and far more challenging that most campaigns (played in Hero)
Creativity: 4
Nothing that much out of ordinary here (which is not really a default)
Map Design: 5
Colony was really challenging and fun to play, I had to think a lot on how I would build my city with the 3 temples and lack of space! Main mission was also quite nice, with some hills that made it challenging but still enough space so the end result is satisfying
Story/Instructions: 4
Instructions and missions were clear, but had some difficulties with the story that was quite complex and hard to follow. I probably ended up with not reading it much... :-(
Additional Comments: I really liked the adventure and its balance, thanks a lot for that one and the few hours of fun it gave me!
can't wait for the next one :p
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K2911d |
Posted on 08/20/21 @ 02:26 PM
The 1st colony episode is very challenging (more like stressful) for me. Very very small map require poseidon, artemis & hepastus altogether. Also need some elite house. Damn, I just quit this. Not willing to play anymore. |
Pages: « First « 1 [2] |
HGDL v0.8.2 |
Rating |
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4.5 | Breakdown |
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Playability | 4.5 | Balance | 4.8 | Creativity | 4.0 | Map Design | 4.8 | Story/Instructions | 4.3 |
Statistics |
Downloads: | 1,342 |
Favorites: [] | 1 |
Size: | 528.06 KB |
Added: | 04/20/20 |
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