This is my first attempt at an episode (i.e. single level). Create a Directory in Zeus/Adventues called 'ambras world'. Extract the zip files into this directory. You must have the 1.1 patch to play this adventure. The adventure is intended for players beyond the mortal level. I enclosed all files, so you can edit this if you want. I would request you NOT view the settings before you play. I am aware this is NOT perfect, but I enjoyed playing it, as did my beta testers. Goo Luck Brother, and fight the Power.
One note from the episode creator. On the main goal page it may say "Rule Amphipolis" when it is really "Rule Olenus". This appears to be a bug in the program. Once you actually launch the game the actual city that needs to be ruled in the game is correct.
Good Luck and Fight the Power
Posted on 03/26/08 @ 02:31 PM
I enjoyed this single episode immensely: the map was just large enough, the imports were limited and the resources are locked safely behind a wall of rock. I like all of these elements in an adventure. Top that off with a pleasant mix of economic challenges, some military action (but not overly much), and a dose of mythology thrown in, and you have a very enjoyable adventure, even though it's only one episode long.
The episode was a little on the easy side, mainly because the approach you have to take is "take it slow". The imports are limited such that you can't build up the required sanctuaries quickly, which might frustrate more advanced players who want to build up a city fast. Even then, completing the adventure in the shortest time possible will be a challenge.
The map was well-designed, and the event scripting was nice as well, though the pacing of events could have been increased a little. The empire map looks okay as well, even though two cities seemingly had their trade route type reversed: a land route became water and vice versa. All in all an above average score for creativity.
Map Design: 5
The map is nice looking, with much attention paid to the shoreline design such that fishing is limited. The other local resources are cleverly hidden behind a thick rock wall with only two passages through the rocks, posing an additional distribution challenge. The map itself is small, but just large enough to support the population required to win the episode: the ideal map for city planners.
The instructions were on the scarce side: no text explaining why the episode goals should be achieved. Also, for a more engaging story, this adventure should probably be split in multiple episodes. Still, I enjoyed the episode a lot.
This is a very nice first submission to the Zeus Heaven downloads, certainly worth playing!