I'm just going to be general on this one. I tried two different colony missions as the first; neither one was able to be completed as the adventure would be played by the average person. It seems to get through the colonial efforts, one must conquer a rival or two first; this therefore means building a full army in the parent city and getting allied help in a military attack. The gift of 20 Armor goes a long way to two and a half companies in Episode 2 (though speedy players will miss it), and if there IS something coming up seven or ten years into the colonies, it drags on to the point of boredom such that it's not worth hanging around. I enjoyed to an extent the humour in the storyline as far as I got, but the colony maps were very limited from what I saw. I just don't get this one. Sorry.