Pandoras Box is a difficult adventure with seven parent city episodes and two colonies. It takes place during the Dark Age of Greece, following the Trojan war. It has been extensively tested with the original Zeus, but not with the Atlantis expansion. You will play two colony episodes with four to choose from, and the difficulty level largely depends on the choice of colony:
Amphipolis is easy, with limited resources.
Iolcus is moderage, with some resources.
Ithaca is difficult, with substantial resources.
Nemia is extraordinarily difficult, with abundant resources.
In general, the colonies you choose to develop will determine what sanctuaries you must build in the parent city.
NOTE: Do not play Nemia unless you are expert level, see Readme.txt.
Difficulty was Hero(normal) to Titan(Hard).
Novice Player should avoid Nemia Colony. Intermiate Players might want to give Nemia a try as their second Colony. Advanced players may find some of the episodes a bit slow paced or unchallenging.
The Colony options was a nice thought. It was obvious that most of the events were well timed.
Map Design: 5
The readme warning about the Colony options was nice if somewhat sparse. No spoilers/extra help for novice players.
The storyline was started out strong, but dwindled as the episodes passed.
Nemia was hard! I managed it by luring the cerberus to an island and trapping him there.
Had to rebuild my city when lava appear right in the middle of it xD
Almost cryied whit all those gods attacks destroying my storehouses and my piers with all my resources.
Started the level with 200k bank account and ended with 30k.
Very fun and challenging to play :)
Posted on 06/09/20 @ 10:18 PM
Other than the difficulties getting the game to recognize the adventure (solution was previously posted, I'll append to the end of this review), it was a fairly straightforward adventure with clear goals. I appreciated that there were no ridiculous luck-based events. Hate when you build up and then an earthquake strikes that exact spot.
Difficult on Olympian, but not frustratingly so. Notably, I avoided the most difficult colony (though I didn't realize it at the time of playing)
Map Design: 4
I found the colonies to be particularly interesting given the necessity of space management and some creativity with sanctuaries. The parent city map was way too large to achieve the goals; I think I used 1/3rd of the map. I did appreciate the way some of the resources were utilized and placed. Pier/fishery spots were also a premium and that required careful space management as well.
Pretty simple and well-made. Made sense.
To get the adventure recognized:
"Regarding the program crashing: You have to rename the folder from "thrim-pandoras-box" to "Pandoras Box"! In the "Adventures" folder for Zeus, you should have a folder called "Pandoras Box", inside of which you need two files: