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War Over Argos

Author File Description
File Details
Difficulty: Olympian
Number of episodes: 10 Parent Episodes, 2 Colonies
Bring Argos to Glory. Conquer your, trade with your Allies, Slay Monsters, fulfill quests, and build sanctuaries to battle invading Gods. Choose between economic or militaristic progress, or both.
(This adventure has been created by an expert zeus and poseidon player)
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
ZigZac I'm gonna admit that your minimap leaves something to be desired. If this campaign is for expert players, the map should have some sort of challenge as well. just my opinion.
Dancing Hoskuld I enjoyed the campaign and found it well thought out.
File Author
hehe, i intended the map that way, so as to make way for players who would want to expand their city up to its maximum capacity. I was thinking more of the enjoyment. The events are difficult enough. One more thing, it's too hard designing a map. aahhh!
Well thanks for those who downloaded and played the game. For the real expert, this is not as difficult as it seems. The secret: Patience :)
PantheonBoxers I have way too many people (as per scenario demand) and not enough jobs. Unemployment sky rockets to almost 50%. No one to trade with, or any way to build up existing houses... found it very boring waiting to build up population for NO purpose. Gave up halfway through 3rd parent colony requirements. What do you suggest to fill employment gaps. I had towers surrounding my city, and about 20 urchin/hunters buildings.

[Edited on 02/02/09 @ 11:11 PM]

File Author
Finish scenario 1 and 2 as quickly as possible. Only build the necessary number of houses to comply with the population requirements. A Mayan tribe will be available for trade on the second year of 3rd scenario.
Adjust difficulty to higher level if it does not resolve the unemployment problem.

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