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Author |
File Description |
Orichalc |
Posted on 11/07/09 @ 02:08 PM (updated 02/01/10)
File Details |
Difficulty: |
Olympian |
Number of episodes: |
4 parent, 1 colony |
Minimap:
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In this adventure, you lead the Egyptian city of Avaris, and you have to defeat the Sea People (The Oceanids). After Atlantis had sunk into the ocean, the allies of the Atlanteans started their mission of vengeance, by destroying every city in their way to your kingdom.
You'll have to face a lot of invasions, and also some unfriendly gods will try to crush your power.
This adventure contains some historical events, such as the invasion of the Sea People or the battle of Qadesh, and some purely fictional events that you'll discover in the storyline.
Again, sorry for my English, especially for my grammar. |
Pages: [1] 2 » Last » | Author | Comments ( All | Comments Only | Reviews Only ) |
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Dancing Hoskuld |
Posted on 11/19/09 @ 03:36 PM
Oh, its one of those games where cities demand stuff you have no chance of getting. I just got a demand for 24 marble when there is none in my city nor any city that produces it. |
Orichalc
File Author |
Posted on 11/20/09 @ 03:14 PM
Dancing Hoskuld, you're right, but it's not a bug. I've tried to make the player understand that there is no real need to fulfil the demands of the enemy cities. |
hannabad |
Posted on 11/29/09 @ 04:29 AM
I'm playing this at "olympian" difficalty, and believe me, it's very hard!! had to load to o previous date I don't know how many times, it's a real challange!! trying to get marble to the temple of Athena right now. |
ttantt |
Posted on 12/06/09 @ 03:12 PM
This is a very hard game. I like it though, except for the fact on the episode where you have to conquer all the cities. There just doesn't seem to be enough fleece to maintain a large city. Very difficult. But keep it up, we need more difficult adventures! |
hannabad |
Posted on 12/09/09 @ 12:16 PM
I agree with ttantt. I had only 12 fleece each year, and spent it all on my soldiers(had more than 100 riders). So the ordinary houses couldn't evolve att all. had a population of about 6000 so it took all the avalible space on the map becouse of the lack of fleece. I think it would be better if at least one of the rivals had some fleece |
Orichalc
File Author |
Posted on 12/09/09 @ 02:52 PM
Well, I've tested it only at Hero, and I didn't need more than 4000 citizens and 10 estates. Also, almost all my common houses evolved to townhouses.
Hannabad, though you played at Olympian, I think you didn't have to have so many soldiers. Remember, you could rely on Qadesh (if you protected it). 6000 citizens were also too many, since your only resources were wheat and wood.
If one of the rivals had fleece, the economic aspect of the adventure would be much easier than it should be.
[Edited on 12/10/09 @ 12:22 PM]
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Orichalc
File Author |
Posted on 02/01/10 @ 05:28 AM
Updated, corrected some errors in the text. Also the last episode is a bit easier now. |
Orichalc
File Author |
Posted on 03/10/14 @ 04:33 PM
My first 5.0! Thanks a lot!
Looking at your very thorough review, I seem to recall how difficult it actually was(and I remember I played only at Hero :). I don't remember exactly how I won it, but I did use plenty of towers too - which normally I don't do at Hero.
When I made this barbarians-at-the-gates-style adventure, I had in my mind to build something like the Zeus equivalent of Mediolanum(probably the most beautiful mission in Caesar 3, where elephants and hundreds of infantry relentlessly besiege your city). I wanted to recreate that feeling of a city under constant attack, and your very appreciative review makes me think that I've succeeded in this respect.
As for the Chimera...it's my favorite monster by far :). I did create a few simple, childish adventures before I did those posted here, and Chimera appeared in every single of them. I almost always killed her with rabble, though I believe I did summon Bellerophon when I tested The Sea People :)
Maybe I'll start playing Zeus again. :) This game will never die.
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Mazeppa |
Posted on 03/13/14 @ 12:53 PM
Hi, orichalc
Thanks for reading through my review :) . This adventure was truly perfect for me and really deserved the maximum mark out there :).
The invasions at the last episode truly made this a memorable experience in this adventure, and I remember having used more than 20 towers in one place alone and a pathway of around 10 or more towers in another place separated by a bridge from the palace :) .
I recalled many times I had to restart from that particular save-point as it frequently resulted in either my Athena temple destroyed (and I needed her as well as Bellerophon) or my elite housing block annihilated. But luckily, I managed to pull through. :)
Sadly, I'm too unfortunate to have never bought Caesar III and never had the chance to play it :( ; though its been dusted there in my to-do list for 2 years ever since I saw it at GOG.com and been planning to get it ever since. However, given the details you've illustrated about Medionalum, I believe you've really achieved that effect, especially in that episode. :)
Chimera was also my most favourite monster out of all and I too, even used it in my first created adventure - it was I recalled, something similar to your Corinthian Empire one, but mine had a really lousy storyline and was something I really shunned away from. :) |
Orichalc
File Author |
Posted on 09/27/14 @ 12:47 AM
Thanks for the review(yeah, I'm still here from time to time :) ). If you'd like to play another similarly challenging adventure, you can try my third one, "A Capital For The Mayans".
Glad you had fun. It's wonderful that people still play this adventure, 5 years after I posted it. Thank you once again. :) |
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HGDL v0.8.2 |
Rating |
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4.7 | Breakdown |
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Playability | 4.8 | Balance | 4.3 | Creativity | 4.8 | Map Design | 5.0 | Story/Instructions | 4.8 |
Statistics |
Downloads: | 3,175 |
Favorites: [] | 1 |
Size: | 515.62 KB |
Added: | 11/07/09 |
Updated: | 02/01/10 |
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