In the Poseidon, wood used a lot more than Zeus.So I set up with a little adventure, all wood, can only be obtained from the hostile city.In addition, you can try to establish a symmetrical city.
English is not my native language, I use the translation tools.
Lots of building to do, lots of money to make, lots of destructive gods, and a pesky rival that has the wood.
I played at the hero level.
Mostly it's build, build and more building. No military action except for the pesky rival in green suits that arrives cloaked in a shroud of fog. You want to get out your torches once in a while because you are tired of paying them off.
Unique CPD design. Just place things where they belong, or else!
Map Design: 5
Ideal for those CPD players that want to lay out nice, pretty, symmetrical blocks of housing and industrial areas. Now where am I going to place that huge Hippodrome?
Can't think of anything.
I had a couple of cool 4 alarm fires because maintenance placement was a little off in Elite housing. A building caught fire and spread to other buildings because it took many maintenance crews to spill enough water to put it out.
I think we need a version two that includes the missing sanctuaries, monsters, heroes and gods.
Thanks erchehuo500 for filling my time this weekend, which would have been rather dull without this adventure.
[Edited on 01/10/16 @ 12:23 AM]
Posted on 05/13/20 @ 02:23 PM
registered on the forum to write a review. very cool map, everything is thought out, everything is fine. the only wish is to do a few more levels, I want to play and play this card
At first, repelled the attacks of rivals, but then he simply paid off them, earning monuments. and I would like to win an opponent in the end
cool solution in the form of an island map and proper arrangement of elements on it
Map Design: 5
the card is well balanced and quite creative
did not go into the details of the story