Housing Levels

Here, you'll find basic information on what goods houses need in order to evolve.

Common Housing
Level of Evolution No. of People Goods and Sercives Needed (bold indicates new)
Hut 8  
Shack 16 Food
Hovel 24 Food, Water, 1 Culture Venue
Homestead 32 Food, Water, Fleece, 1 Culture Venue
Tenement 40 Food, Water, Fleece, 2 Culture Venues
Apartment 48 Food, Water, Fleece, Olive Oil, 2 Culture Venues
Townhouse 60 Food, Water, Fleece, Olive Oil, 3 Culture Venues
Elite Housing
Level of Evolution No. of People Goods and Sercives Needed (bold indicates new)
Residence 6 Food, Fleece, Olive Oil, 3 Culture Venues
Mansion 10 Food, Fleece, Olive Oil, Armor, 3 Culture Venues
Manor 16 Food, Fleece, Olive Oil, Armor, Wine, 3 Culture Venues
Estate 20 Food, Fleece, Olive Oil, Armor, Wine, Horses, 4 Culture Venues

For ideas on how to place your housing to derive the maximum benefit from it, visit this forum thread.