News Archives: June 2001

What to do with a Parent city

Posted by Angel Jayhawk on June 26, 2001

Cherub BobT has been busy and created another fine little essay on how to use a parent city when designing scenarios and added a few lines on different terrain types as well.

You can find all of it here.
Enjoy!

Boot Camp

Posted by Angel Reckless Rodent on June 26, 2001

Thanks to JuliaSet for letting me know that CityBuildingContests.net, destination A on the Net for citybuilding competitions, have started their latest event, Boot Camp. It’s a non-Poseidon Zeus-based adventure, and so will be perfect for all of you out there waiting to get your hands on a copy of the Zeus x-pack.

On the subject of Poseidon, Angel Draco dropped me a line this morning with the news that registered users of Zeus can purchase Poseidon from the Sierra shop and get free shipping! Click here for more information.

Poseidon Website Launched

Posted by Angel Reckless Rodent on June 23, 2001

Thanks to Adi for letting me know in the midst of my move back to London that the official Poseidon site has been launched by Impressions. It’s packed full of nutritous Poseidon goodness (not clinically proven to reduce cholesterol as part of a calorie-controlled and balanced diet), and is a must-see if you’re thinking about spending some of your hard-earned cash on the Zeus x-pack.

Want to design a cracking scenario?

Posted by Angel Reckless Rodent on June 20, 2001

Have you ever thought about creating a Zeus episode or adventure but didn’t know where to start? Well, be in that dilemma no longer, as Zeus Heaven presents this guide on how to make good scenarios, the first (we hope) of several articles on map design and adventure composition which will be put together by our newest staff member, Cherub bobT. If his first piece of work is anything to go by, then we’re all in for some excellent articles over the next few months :).

Poseidon’s Adventure Editor

Posted by Angel Reckless Rodent on June 13, 2001

Time to revist the official forum, and to give out a quick redux on a couple of announcements re: the adventure editor in Poseidon. First off, there’s news that adventures created in the Poseidon editor will not be cross-compatible with non-Poseidon versions of Zeus (though adventures creates without Poseidon will be playable in the Poseidon-enabled game, of course).

Following up in that same thread, Kraken (via Eugrabades, via Nixon) posted that leader names will be customisable in the Poseidon adventure editor.

Poseidon Screens At G-Spot

Posted by Angel Reckless Rodent on June 11, 2001

Thanks to Angel Draco for waving this link under my nose. It contains a bunch of Poseidon screenshots, and should tide you over until the Zeus x-pack hits the shops ;).

Poseidon Goes Gold

Posted by Angel Reckless Rodent on June 7, 2001

Thanks to Jaguar for letting me know about this (I was away trying to help sort out a boundary dispute) :).

Steady yourselves for some serious citybuilding, folks. According to the official site, Poseidon has gone gold! For those of you who don’t know what ‘going old’ means, it signifies that the game is finished, and a copy has been sent off to the CD makers to turn a single CD into thousands. Expect it on shelves in the US in a couple of weeks, and elsewhere (hopefully) soon afterwards.

In the meantime, Impressions have uploaded some new Poseidon screenshots to tide you over until you can get your hands on the game.

More Poseidon Goodies

Posted by Angel Reckless Rodent on June 3, 2001

Thanks to everyone who emailed with the information that the official site has been updated with some more Poseidon-related stuff for you to look at:

Who will win in the battle of the Sphinx versus Atalanta? Or Bellerphon versus Chimera? You be the judge and check out these new animations here. For those you who prefer more sedate competitions, take look at these screenshots of typical day at the races in 600 BC.

And I always thought Atalanta was just an Italian football team ;).