News Archives: March 2001

Compete like an Egyptian

Posted by Angel Reckless Rodent on March 31, 2001

This newsflash is brought to you courtesy of our sister site Pharaoh Heaven:

Registration is now open for our latest Pharaoh competition, brought to you courtesy of Angels Gustavia and Baltic, and Cherub Bradius. Click here to find what it’s all about, and head over here to register your interest in participating.

Good luck :)!

“Poseidon – Zeus Add-on annoncĂ© pour juillet 2001”

Posted by Angel Reckless Rodent on March 29, 2001

That’s an interesting little tidbit shown on this page. So, does that mean we’ve got a Zeus expansion pack coming out this July? Of course, Impressions are remaining characteristically tight-lipped on the matter – here’s what Kraken had to say about it:

As usual, we don’t discuss hypothetical products until they are formally announced on our own website.

There’s also mention of a “Pack Zeus”, coming out in October. Presumably this is the add-on packaged with the original game.

UK EP Out

Posted by Angel Reckless Rodent on March 29, 2001

Thanks once again to Sinuhe for pointing out that the UK version of the Enhancement Pack is out and can be downloaded here.

Contest Time!

Posted by Angel Reckless Rodent on March 19, 2001

Degas has decided that it’s time to get the proverbial ball rolling on the Zeus contest season:

CRITERIA:

ADVENTURE: Perseus and Medusa (shipped on the game CD)

CLASSES: There will be two classes of competition: Expert and Novice. Experts will be required to complete the adventure using no difficulty setting lower than Olympian. Novices can use no difficulty setting lower than Hero.

WINNING CONDITIONS: The shortest elapsed times to complete the adventure shall be declared the winners in their respective Classes.

That’s only part of the instructions. For the whole shabang, mosey on down to this thread.

German EP out!

Posted by Angel Reckless Rodent on March 18, 2001

Thanks to Sinuhe for letting me know that Sierra.de has decided that our German friends don’t have to wait any longer to get their hands on the Zeus Enhancement Pack. On the other end of this link, you’ll find it up and ready for download.

Up for a challenge?

Posted by Angel Reckless Rodent on March 16, 2001

If so, then check out this forum thread, which contains proposals for a possible Zeus contest. Feedback is needed, however, to see whether such a contest inspires interest amongst you, the great Zeus-playing public. So, if you’ve got a moment, please check out the above link and submit some comments :).

Adventures up for Download

Posted by Angel Reckless Rodent on March 10, 2001

Whilst browsing around the ZH download section, I noticed that we’ve got our first couple of adventures ready and waiting for you to download. There are also a couple of single episodes in there too :).

We Love Rabble!

Posted by Angel Reckless Rodent on March 4, 2001

Today for your Sunday reading enjoyment, we have posted a new article by Skimmer entitled “The Beauty of Rabble”. Ever wondered why you should bother to have any rock throwers in your army when it could be full of soldiers with gleaming breastplates or sturdy steeds?

Well, the ability to lob pebbles at enemies can have its benefits – click here to find out what they are.

Adventure Editor: How to do Colonies

Posted by Angel Reckless Rodent on March 2, 2001

ZH forum regular Nightwolf has slapped up a great little guide on how best to put colonies in your custom adventures. It’s a long one, so I’ll only put a teaser here:

1) create your world map — add all your cities and change the names to whatever you want, set the type for each one (Parent, Colony, Ally, Vassal, Rival, etc.). For all of the ones you have set as ‘colony’, set them as ‘inactive’ if you want the player to be able to establish them during the game; ie, if you want the player to be able to go in and build in the colony.

Click here to view the whole thread.

Edit: This thread has been added to the useful forum threads page.

Evercles on Parent Cities

Posted by Angel Reckless Rodent on March 2, 2001

Impressions’ Evercles posted to this official forum thread, with a tidbit on map sizes in parent cities:

Here’s a tip for those of you creating custom adventures: use the largest possible map for your parent city.

The default map size you get when you open up the map editor is a “medium” map. To change the map size, click on “file-new map” in the menu. Then choose the map size you want. Most Impressions adventures use the “enormous” map for their parent city and even for most colonies.

**Important Note** Doing this will delete the existing map and start you with a new, blank one. So you should make the change before spending lots of time working on the map.

1st Custom Episode!

Posted by Angel Reckless Rodent on March 2, 2001

And you thought I’d given up posting news here for Lent, right ;)?

The first custom episode has been thrust willingly into the download section. A single mission rather than an episode, here’s the description submitted by the creator, Dthind:

This is my first attempt at an episode (i.e. single level). Create a Directory in Zeus/Adventues called ‘ambras world’. Extract the zip files into this directory. You must have the 1.1 patch to play this adventure. The adventure is intended for players beyond the mortal level. I enclosed all files, so you can edit this if you want. I would request you NOT view the settings before you play. I am aware this is NOT perfect, but I enjoyed playing it, as did my beta testers. Good Luck Brother, and fight the Power.