A high-evolved city can get a lot of money from taxes. Especially the Elite Houses pay a lot of tax.
To collect taxes, you need a palace in the city, a Clerk from a tax office goes out to collect taxes.
Each person pays tax if his house is passed by a clerk. The type of house in which he lives determines how many tax he is paying.
Taxes are calculated in the following way:
tax rate multiplier * people * tax rate = tax per month
The tax rate multiplier (TRM) depends on housing level and difficulty level and can be found in the table below; the tax rate is the same for every difficulty level:
Table with all tax rate multipliers per difficulty level:
You are playing on Mortal, you have 200 people living in Huts, 800 in Townhouses and 100 in Estates. Your tax rate is set on Normal and you want to know how many tax you get per year:
Huts: TRM = 1
1*200*0.09*12 months = 216
Townhouse: TRM = 2
2*800*0.09*12 = 1728
Estates: TRM = 18
18*100*0.09*12 = 1944
So you get 3888 drachmas tax per year.
Tax Rate & City Sentiment
The tax rate has of course an effect on your people: if you let them pay very high taxes, they won’t be happy at all, if you don’t ask any taxes, they’ll be happy.
This sentiment depends on difficulty level.